Motivation is the key to finish your race with success.

  • Do you not know that those who run in a race all run but one receives the prize ? Run in such a way that you might obtain.MOTI
  • How to Gain Motivation
  • Decide what you’re trying to do in class room.
  • Find out exactly how you go about achieving what you want.
  • You can see yourself progressing, and you can avoid a lot of “wheel spinning.”

Motivation is

  • Sometimes called a “hook” to grab the student’s attention
  • Actions and statements by the teacher to relate the experiences of the students to the objectives of the lesson.
  • A short activity, dispatch or prompt that focuses the students’ attention and ties previous lessons to today’s lesson.
  • Also known as Anticipatory set
  • Picture2

Why motivation in lesson designing?

  • To put students into a receptive frame of mind.
  • To focus student attention on the lesson.
  • To create an organizing framework for the ideas, principles, or information that is to follow
  • To extend the understanding and the application of abstract ideas through the use of example or analogy (used any time a different activity or new concept is to be introduced. )

Successful motivation involves:

  • Getting students to do what you want them to do
  • When you want them to do it
  • The way you want them to do it
  • Because they want to do it
  • hands_of_the_world_189671

Qualities of Motivation for lessons

The motivation should be:    –interesting,    –age-level appropriate,     –brief,     –directly related to the day’s lesson,      –applied to the day’s lesson.

ARCS Model – John Keller

  • Attention – What are you doing to gain and maintain students’ attention?
  • Relevance – How do you demonstrate the significance of course content to your students?
  • Confidence – What are you doing to build confidence in students that they will be able to learn and apply course content?
  • Satisfaction – Upon learning, what do you do to impart satisfaction amongst students?


  • Perceptual Arousal (creating curiosity)
  • Inquiry Arousal (increasing curiosity)
  • Variability (maintaining interest)


  • Goal Orientation (meeting learner needs)
  • Motive Matching (ownership)
  • Familiarity (personal connections)


  • Performance Requirements (expectations)
  • Success Opportunities (self-confidence)
  • Personal Control (Focus of control)


  • Natural Consequences (practical application)
  • Positive Consequences (reinforcement)
  • Equity (fairness)
  • satisfaction








Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s